new Chaos Moon stuff
Community Forums/Showcase/new Chaos Moon stuff
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Well I'm getting to grips with my world editor at the moment, but here's a piccy of two of the characters and an npc that have been created so far. ![]() and now to work on the first level environment :) |
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I like this style ALOT! Reminds me of FF7 on steroids, and I doubt thats a coincident :). Big it up! |
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WOW, your artist is excellent, great style, great character although the outfit on the right looks like it's out of place with the other 2 guys ie medieval, other 2 modern. |
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it's not medieval it's a dress version of the soldier's outfit. :P |
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I thought "Chaos Moon" was a dead project. Not that I'm complaining, because the work looks really good, but I am confused. I could have sworn someone announced a couple months ago that the project was being abandoned. |
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I'm jealous... |
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jhocking: yes it was in its previous form. But we decided that because we were so pleased with the story etc. and it was a shame to abandon it completely that we would make a lower poly simpler version, which is what we are doing. The original models were all 1500+ polys and needed realistic anims as they were more realistic characters so took about a month each to produce. These characters are sub 800 polys and can have more cartoony anims and only take a few days to produce. There are only two of us working on the project, so it needed to be scaled down or abandoned. In the end, as I say, we went for scaling down :) |
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WOHOOOOOOO Total awesomeness :> |
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ooo, Sexy as always Traci :) PS: models aint bad either :P |
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lol @ Snarty. Traci, good to see CM back on its feet. Looking forward to some more screenies :) Good luck mate. |
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cool that it's back !!! :) |
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kudos on yet more jealousy inducing models. you're making me drool here. |
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Perseverance is the key! Well done. |
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"it's not medieval it's a dress version of the soldier's outfit. :P" k, didn't realise. Are those anime style models of the original realistic models you were using? By the way i love the cartoony textures, too many games are going for realistic looks when games in my opinion should be cartoony. |
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yes two of them are based on the original models - Akira on the left and Masato on the right. The story and characters of the game are the same as they were going to be originally. All that's changing is the art stlye to make the project more managable. |
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I really admire this decision to downscale the graphics in order to make the project more managable. Project management is probably the thing most lacking in amateur games development, and to be willing to rethink the project from the ground up is an encouraging testiment to the project actually getting completed. ^_^ The models look great too, and I'm sure the game will work excellently. Good luck! |
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looks great. What happened to the hot chick as pictured in your sig? |
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lol She will be in it, but is not needed yet, so hasn't been modelled. |
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Great looking stuff! Love the gun. |
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Thanks for all the comments guys. |
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I dream of doing nice modelling and texturing like that. Very nice! :) |
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this must be the most anticipated blitz release of the decade ! :) S/D |
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"this must be the most anticipated blitz release of the decade ! :) " quite possibly, if you don't count updates :) |
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i'll buy this game just for the art =) |
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"i'll buy this game just for the art =) " me too, it's what i'd expect characters from 2d rpg's to look like when brought to the 3d world. The model quality isn't what really makes me think wow, it's the excellent texture work. |
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sinu, how do you rate texture work ? is it seamlessness? i was just wondering how you separate good to great texturing work ...what do you look for in something that's textured well ? .... thanks S/D |
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i don't mean how the model is textured(mapping a model) but the quality of the texture(the actual texture), the detail of it is top notch, unless of course your artist is a pro, then it's ok :) |
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thanks sinu ! :) |
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"thanks sinu ! :) " thanks for what? |