BCF 3.0 Framerate demo

Community Forums/Showcase/BCF 3.0 Framerate demo

Filax(Posted 2004) [#1]
We have improve framerate (double)
http://www.blitz3dfr.com/tempo/BCF3-demo.zip



darklordz(Posted 2004) [#2]
nice....it realy has doubled...
my frmrate was 30 in 2.0 and 60 in 3.0


Kozmi(Posted 2004) [#3]
Look's great!!! BTW: How do you disable a window in BCF 2 ??? And do you intend to implement a menu system into BCF 3 to make it more complete like BlitzUI is... I really like BCF 2 due to it's professional look...But I have found that BCF 2 isn't as complete as BlitzUI is! I hope that BDF 3 will be as much if not more complete as far was window gadgets and features are concerned here because I rather use BCF 2 or 3 for all my future projects! It's simple to set up, understand, look's very professional in appearence,
And well... I just like it better altogether than the others available! Hey also... Are you guy's going to make a editor for creating windows in BCF 3 and will you be able to use your on Icons & color scheams in BCF 3... I look forward to BCF 3 very much so... Keep up the Great work filax...


Filax(Posted 2004) [#4]
PopUpmenu are included in the 3 version


darklordz(Posted 2004) [#5]
To be honest i thing BlitzUI looks more pro then BCF...


Ricky Smith(Posted 2004) [#6]
I think that BlitzUI is better for serious apps and has more gadgets especially the treeview, essential for displaying any hierarchial structure.
I really like BCF though it looks more 'fun' and would be more suitable for games etc.
Looking forward to seeing BCF 3.0 and F-UI !


Boiled Sweets(Posted 2004) [#7]
Is it still going to be free?

We use BCF2 to great effect in our game qoob


Filax(Posted 2004) [#8]
This version will be paying, I think


Boiled Sweets(Posted 2004) [#9]
How much?


Filax(Posted 2004) [#10]
10 euros


Boiled Sweets(Posted 2004) [#11]
And the next questions are...

When can I buy it?
What new features does it have?


Filax(Posted 2004) [#12]
The news are :

- Screen Selector plugin
- And .. bitmap button :)
- Popup menu Plugin
- More speed up refresh
- New color lib (for easy making new scheme)
- Color Selector
- Many bug removed
- And .. more to come :)


available ? 1 or 2 week

The previous version remains free it.


Kozmi(Posted 2004) [#13]
@ filax


You never did answer my qeustion about how do you disable other windows in BCF 2 ???

This can be done right?!?


Filax(Posted 2004) [#14]
Disable windows ? euhh ?? no sorry. Maybe in BCF 3 :)


Kozmi(Posted 2004) [#15]
@ filax


No.. No..! What I mean is if I create like two windows in
BCF 2 and I want the current window im' working with to have the interactivity and all other windows created through BCF 2 to be inactive untill I close the window im' currently interacting with... Can this be done in BCF 2 in some way or another?!? If not! Will this be implemented in BCF 3???

This may be a stupid reply to your last post... But I kinda' took it from your last post that you didn't understand what I was talking about! Disregard this post-reply if you did...


Boiled Sweets(Posted 2004) [#16]
You can trap it in code methinks...


Ricky Smith(Posted 2004) [#17]

I want the current window im' working with to have the interactivity and all other windows created through BCF 2 to be inactive untill I close the window im' currently interacting with



You mean - how to set a window to 'modal' mode.


Filax(Posted 2004) [#18]
it's possible :) you must only create some fonction

Function MainWindows()
Main=BCF_CreateWindow(....)
; Create Button etc...

repeat
BCF_RenderBCF()
forever

BCF_CloseWindow(Main)
Options()
end function

Function Options()
Options=BCF_CreateWindow(....)
; Create button etc ...

repeat
BCF_RenderBCF()
forever

BCF_CloseWindow(Options)
MainWindows()
End function

do you understand ? i have include a new command in BCF 3
BCF_TestLastWindow() with this you can check if there is
a window open on the screen :)


Kozmi(Posted 2004) [#19]
@Smiff


Basically... Yes! Sorry about the lengthy explanation here,
But then again... The term MODAL only applies to BlitzUI!
So, I had to try and explain this the best way I could!

@ filax


Actually.. Yes I do understand!!! Thank You!!! Im' glad to see you understand me! And that sounds great that BCF 3 will have that function available because most window Gui's already have thoes built in to be able to test for certain windows within the Gui enviroment! When BCF 3 is finished I would like to purchase a copy ASAP and start working with it! Sorry if I came on in a rude way... That wasn't my intensions though!! I just wanted to know where I stood at the moment with what I have! Keep up the good work filax!


Filax(Posted 2004) [#20]
no problem my friend :)