Quadtree terrain mesh
Community Forums/Showcase/Quadtree terrain mesh| 
 | ||
| Hi ! There was a long time that i wasn't post anything, else the BCF 3.0. We work now, on a quadtree terrain mesh system :-) This the first screen in wireframe without crack resolving ...   | 
| 
 | ||
| Nice :) | 
| 
 | ||
| Sounds like a worthwhile endeavour. | 
| 
 | ||
| thank :-) | 
| 
 | ||
| Looks quite nice.. and hard to program ^^ You have my respect ^^ | 
| 
 | ||
| Looks nice! Does it have level of detail, or does it build a static mesh? | 
| 
 | ||
| For the moment, It will be a static mesh, with a good frustum cuuling algo |