EdzUp lighting demo
Community Forums/Showcase/EdzUp lighting demo| 
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| Hi peeps, here is the lighting demo (part of the Hunted EFPS system). The demo can be downloaded at http://www.edzup.co.uk/images/lighting.zip Enjoy the demo =) | 
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| Little more info first please? Nice to know you're still doing the game Ed, been ages since we've had a playable demo though. Sort it! :) | 
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| Its a demo of the lighting system that will be used in Hunted =), the demo is 1.19Mb =) Its not a Hunted level but demonstrates the basis of the Hunted lighting system. | 
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| Do you mean 'lightning' instead of 'lighting'? | 
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| nope lighting, I intend to have lightmapped lighting in Hunted. | 
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| Ok, cool! It just looked like all it did right now was 'flash' every now and then. Is it changing the lightmaps, or are you adjusting the vertex colors? | 
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| Any pictures? | 
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| its changing lightmaps, the main thing is Hunted can select the lightmap it wishes to use so lightmaps can have multiple lights and multiple switches =).    | 
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| I did something similar for the pseudodynamic orange lights of fires in the "secret of manes" demo. The Problem is this is eating a lot of Ram, especially in low end cards with 32 or even only 16 megs. Eg: 3* 512*512 = 12 megs. | 
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| strangely enough the vidram usage for the demo is 5Mb and thats everything running in the demo =). So I should be able to get a few lighting effects in the game ;) |