Dead Head
Community Forums/Showcase/Dead Head| 
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| First of all, the jaw is (obviously) screwed up, not sure if I'll fix it since I just wanted to skin something quickly. Anyhow, no real anatomy should apply here since I really could care less. Pictures   Yawn. | 
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| eh eh, nice work m8. | 
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| Nice work as usual. | 
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|  And the texture   | 
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| Pretty scary - and nice polycount. | 
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| Looks like something bit this poor fella... | 
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| needs teeth visible inside the hole to make it freaky. try some dark green inside the very dark areas - it's boris vallejo's tip on fleshtones, and might work well. | 
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| doom3 | 
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| Skins looking very cool so far, Any updates???? | 
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| Psionic: Nothing recent, bit preoccupied with Vein... MegamusZoidus: You forgot "is perdy". Rob: Agreed. Thanks for the tip, I'll try it. AshMantle: Aren't you the observative one ;) The bite marks are there for a reason. jfk: I don't recall mentioning the polygon count, but OK. *puts on a mask and scares jfk* TEH YAYZ FOR SCARINEZZ. | 
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| think you need to work on the colour variation little, but the drawing is coming along nice. lips are really nice | 
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| Looks good |