Mesh Trust / Snap the Pac 3D
Community Forums/Showcase/Mesh Trust / Snap the Pac 3D
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Hi @ all ! At the moment i create a PacMan-Clone in 3D. The other projects are frozen. I don`t now what i kind of camera position in the game is better. I love both cam positions, hmm. Here we are: ![]() and ![]() |
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Nice start, tho the second camera perspective is almost the same as the original. Anyway, IF you use the 2nd, then use bigger textures, so they don't tile so obviously. And maybe the screen design needs more contrast. Other than that - nice work! |
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Give the user a choice of cam positions? :) Looking nice anyway. |
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I agree with Steve. |
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@ jfk: Yes it is, the textures in the 2nd cam position are i bit small, this comes automatic with the high position of the cam. @ Steve C: 2 cameras positions would be to be sure pretty, but I must go letting myself that again through the head. |
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here is a new screenshot from my project: and here is the first alpha version: http://www.blitzblaster.de/mesh_trust_alpha1.zip ![]() |
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today i have a little update. The tourch sfx is better and now you can play with joypad or joystick (analog or digital). http://www.blitzblaster.de/mesh_trust_alpha2.zip Regards Blitzblaster |
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I get a memory access violation. |
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@ TomToad: Oops, now you can download it. Sorry ! |