Physicstest
Community Forums/Showcase/Physicstest| 
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| Ok, new version. Springs, "proper" timing and rendertweening are in.   Includefile...(name it Types.bmx) And the main app. | 
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| awesome work, as usual Sweenie! | 
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| that was nice | 
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| Cool, some nice vector/quat classes in there.  The physics isn't great but I know you don't have collisions yet ;) Try hooking them all up in a string and making a rope :) | 
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| Very sweet! | 
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| Cute ;) | 
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| cool, and now make the thing run equal fast on every machine;-) | 
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| I've updated my physics-simulation(See top post). It should run equally fast on every machine and should work on Mac & Linux, but I since I don't have any of those I haven't tested it. |