Texture Splatting on Blitz Terrain
Community Forums/Showcase/Texture Splatting on Blitz Terrain| 
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| hi all this is my last experimentation : the texture splatting :o) it's work on Blitz Terrain, if not used the vertex alpha blending technique or other technique, just used alphamap and detail texture for work :o) screen :  Simple Demo : http://bond357.free.fr/down/TextureSplattingDemo.zip good test | 
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| Cool :) Um.. texture... SPLATTING? :P | 
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| This is great! Works really well. What's the DLL for? | 
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|  texture... SPLATTING? :P Give him a break - he is foreign! Although 'splatting' is actually quite descriptive. :P | 
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| It is called texture splatting! | 
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| D'oh! :P | 
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| Doesn't seem to work for me, i just get the terrain with a single repeating texture :( | 
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| mmmm sweet! Works fine here on Geforce 6800GT. | 
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| Looks very good! | 
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| Yeah, it really is called texture splatting, heh works fine here 6800gt | 
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| how many texture layers needed? Am I right when I assume 6 on that picture? (1 per texture and 1 per texture alpha map?) It works on my system (mobile 9700) and that on a quite nice speed :-) | 
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| just 1 alphamap per 1 texture :), and illimted texture detail ;o) but most => slow, other demo without blend 5 if first demo  don't run http://bond357.free.fr/down/TextureSplatting_Blend2.zip | 
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| looks a bit like what I do in 3dsmax with an alpha sorting trick. Very cool :) | 
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| Texture Splatting in DirectX : http://www.gamedev.net/reference/articles/article2238.asp | 
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| Doesn't run on my GEForce 4 MX, which has only 2 texture units available. | 
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| Hi halol ! Have you try a second demo with blend 2 ? http://bond357.free.fr/down/TextureSplatting_Blend2.zip if not work, maybe your video card don't support AlphaBlending :( | 
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| I do texture splatting in OpenGL with no problems.  Support for blend mode 5 isn't an issue either. | 
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| Code source now available on my website :) | 
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| your shareware system do'not work. please check your email inbox. | 
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| look there : http://www.blitzmax.com/Community/posts.php?topic=51683 :) |