nSprite 2 1.1.0 is out!
Community Forums/Showcase/nSprite 2 1.1.0 is out!| 
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| What's new? -Huge speed improvement, around 40% -Brand new GUI module! -Added word wrapping options for nS_Text -Backward compatibility for bitmap fonts -Removed a frame bug in loop animations that occured rarely -Removed a bug in bitmap fonts nS_StringHeight with strings starting with a space, also affected centered text -Wireframe mode in demos (press 'w') -Enter to shoot bombs in Void Requiem Screenshots   Downloads http://www.nuloen.com/downloads/ns2demo.zip Purchasing https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CID=2&PRODUCTID=15600000 | 
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| That looks really cool! Nice demo as well. I'm afraid I have no use for it though =] | 
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| pffff there's always use for it ;) | 
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| Looks pretty nice! | 
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| OK, I know I said I would buy this a long time ago... and I still plan to when I get some coding time back... ... but in the meantime - is this my graphics card, or a bug with the GUI part that occurs when I type soemthing into the 'blue' text box  {Dell laptop with ATI M9000 mobility graphics chip} I liked Void Requiem as a demo, although there is a noticable seam in one of the nebulae textures that spoils it a bit. | 
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| Looks like wireframe is enabled. | 
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| lol, u pressed w in the textbox. we'er all intitled to one :D | 
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| You indeed pressed on 'w' turning wireframe to on ;) | 
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| is the rotated gears stuff scripted or just clever timing and collision detection? nice library btw! | 
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| Doh! | 
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| AshMantle: Its timing and collision detection ;) Its to showcase the custom collision system. |