Stencil shadow test
Community Forums/Showcase/Stencil shadow test
| ||
Please report your Graphics card make and model, CPU speed, and average FPS when the light is over the box with a gas can sitting on it. There are some graphical glitches, because I am still doing some testing. Textures are not included, and will not appear in the demo. http://www.leadwerks.com/post/stenciltest.zip ![]() |
| ||
GeForce FX 5500, AMD Athlon XP 2.8, averages around 60 when the light is over the gas can. |
| ||
Flickers between 1000.0 and 500.0 no matter were the light is. GeForce 6600 GT (x2 SLi) AMD Athlon 64 3700+ 2.21 GHz |
| ||
Also try replacing the map with this stress test: http://www.leadwerks.com/post/test.3dw |
| ||
~10-15 FPS on the above map. |
| ||
Flickers between 500.0 and 1000.0 also. It started up in a 1024x768 window on my desktop but no titlebar (desktop res is 1280x960) My memory usage went up constantly. Didn't take long to reach 60 MBs. |
| ||
Flickers between 1000.0 and 500.0 constantly. Intel D830 3Ghz Geforce 6600GT Stress test : about 10 FPS. Couple of things I noticed, not sure if you already know or care. 1) Shadows don't render if the camera is inside the shadow volume. 2) You seem to have a memory leak and memory usage rockets. |
| ||
50 to 68 on a GeForce5200fx/winxp on the origninal map... all smooth... --Mike |
| ||
One more test please... Use the new map I posted that has many more objects: www.leadwerks.com/post/stenciltest.zip Press "L" to turn the light off. Stencil shadows will still be drawn, but not updated. Report your GPU, CPU, and average FPS. |