Tile Guru
Community Forums/Showcase/Tile Guru| 
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|   It's a simple tile map editor that should suit the needs of anyone whose making a simpler tile map project. Features: - Up to 10 different layers - Transparency effects - No tile size limits It still has a few bugs (see the VersionHistory.txt file) which I will try to fix later, but nothing that really makes it unuseable. The Download: http://www.paulleduc.com/files/TileGuru1-0.zip (286 Kb) It runs in Direct X. I had some graphical problems on another computer but I assume it's because it's a bad computer... Here's some example code for opening a .tgm file: EDIT: Right-click to erase btw. This is my best achievment in Blitz so far :) | 
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| looks cool, shame I don't need one right now.  nice one. | 
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| Thanks. | 
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| Looks very interesting.  Not my kind of thing though. | 
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| Here is some example code which loads a .tgm file: | 
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| Its been updated (0.7b): http://www.paulleduc.com/files/TileGuru0-7b.zip A few bugs were fixed and you can now change the window size. | 
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| I updated it to version 1.0: www.paulleduc.com/files/TileGuru1-0.zip I fixed some big and small bugs, added an optional grid and made 2 maps and added to the samples. You can also drag .tgm files into the window to open them now. I'm going to stop developing it now as I am happy with it. | 
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| Bad link... your file name is "TileGuru1-0.zip". Downloading now... | 
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| Oops, edited it. | 
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| The samples doesn't load up and the Bmax code crashes... | 
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| OK, I'm releasing another version soon. | 
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| Ugh. It's going to take another few days I think. My code is very sloppy and although I am more organized now, I can't make resizing the maps work unless I create a new map and copy the tiles back onto it. |