Ponder
Community Forums/Showcase/Ponder| 
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| As recent occasions has made me focus other aspects of game programming I think I just might show off a project that I probably wont finish as I'm moving over to BlitzMAX atm. It was called Ponder and what I have here is just a techdemo showcasing the word-engine, the water and some basic move features. Play around with it if you want to and if you are really interested I just might give out the source as well. Any comments? Download: http://www.solodev.eu/Files/Builds/Ponder.rar   | 
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| The water is based on a largely modified and optimized version of this effect: http://www.blitzbasic.com/codearcs/codearcs.php?code=991 | 
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| Ah I remember you talking about this a while back!  Good luck in your move to BMax. | 
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| Be prepared to sell another copy of your great framework Grey. Think it's all I need to get a great jumpstart in MAX. I've totally left this idea of spelling games as they just don't seem to do well on the casual game market. | 
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| Cool :-) Shame to hear you've left the idea (I just played a pretty good one made in 3D: Lex Venture A Crossword Caper) but yeah you could be flogging a dead horse unless you break the mould with spelling games somehow (mind you Bookworm Adventures sorta did that but it's not even been mega popular despite being a top quality game). Be interested to see what you make next... |