First 3D Thingy
Community Forums/Showcase/First 3D Thingy| 
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| Hey. I have been thinking about making a first-person puzzle game and I did this little test to get started. Let me know what you think! BTW: It's not really a puzzle. You just fall down the hole, turn around, and walk into the teleport. Oh, and spoiler warning. :P LINKAGE: DOWNLOAD | 
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| Nice start. I would have liked proper FPS style Mouse control though but this is a good start on learning to construct a FPS. Oh yeah, slap some textures on and it'll look better. :) | 
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| Controls def need to be improved. | 
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| Looks very smooth and nice... Was this blitzmax or blitz3d? | 
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|  Nice start. I would have liked proper FPS style Mouse control though but this is a good start on learning to construct a FPS. Oh yeah, slap some textures on and it'll look better. :)  Controls def need to be improved.  Thanks! Yeah, I'm working on getting/making a good mouselook code and changing up the controls a tad.  Looks very smooth and nice... Was this blitzmax or blitz3d?  Thanks. This was done in BlitzMax. | 
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| it didn't work here. it opend a window for about 500 millisecs() the closed. | 
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| Am I the only one who gets redirected to an Orange "Free pay as you go SIM card" web page when I click on "LINKAGE: DOWNLOAD"? | 
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| Try reloading the page, I think the sim card thing is just an advert that comes up once a day or similar. Same thing happened to me the first time. | 
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| Doesn't matter what I do (refresh, clear temp internet files etc) - all I get is the Orange advert. Not to worry. | 
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| Sorry, Chalky. I updated the link at top. | 
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| you can do that with bmax? i thought bmax was 2D... | 
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| BlitzMax + MiniB3D. | 
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| Which has just been updated btw!! (the standard version, still no news of the ext version yet :( ) EDIT: Could this possibly been sparked by Portal? (hence the puzzle type game) | 
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| Nice. Agree with others about controls. Quite a lot of horizontal tearing as I turn sideways (old 6600GT mind you). Better than anything I've ever managed... :o/ | 
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|  EDIT: Could this possibly been sparked by Portal? (hence the puzzle type game)  Kind of. :) You won't be able to project portals onto surfaces, though.  Nice. Agree with others about controls. Quite a lot of horizontal tearing as I turn sideways (old 6600GT mind you). Better than anything I've ever managed... :o/  Thanks! Yeah, I'm working on better FPS-styled controls. | 
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| I tried it. It could be the start of the next(err...Portal-thingy?) Good job so far. |