Ultimate Bruce Lee
Community Forums/Showcase/Ultimate Bruce Lee
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ULTIMATE BRUCE LEE ![]() ![]() ![]() ![]() One of our competition entries into this years Retro Remakes Competition! . A reworking of Bruce Lee (c64 version) Download a copy from http://baa.ovine.net/bruce.php |
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And a mighty fine remake it is too! |
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It lock's great nice game! I like it. |
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Coolness! Your output is prolific. |
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Ha - this looks great. I have fond memories of the Spectrum 48k version. |
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Awesome!! This was one of my favorite C64 games. |
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This is really really great fun, and is my early pick for the grand prize winner. Just fabulous. It has a heck of a lot of replay value too, with all the unlockables. |
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There are quite a few good entries this year - tuff! competition |
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I'll always have to wonder how my Sabre Wulf would have done in the judging if it were actually finished! Sigh... at least I can finish it now without the intense pressure. I don't know how on earth you turned out 2 games! |
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Awesome remake, I still have the original for my C64, doesn't work, kept it for nostalgia :^) I would seriously have paid for a remake this great !! |
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I get 'Corrupt zip' after download. The filesize is 3.21MB |
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The zip is 27MB so yea looks like you have a bad download. Try a Mirror (direct from the RR pages) http://www.retroremakes.com/comp2008/ugfa/Category1/1UltimateBruceLee_UltimateBruceLee1.zip |
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OK, that survivor mode is frickin' hard. Best I got was green belt. Is there a trick to it? |
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Love the remake. Very nice graphics and presentation. Hats off to the team! (Although strangely I still love the C64 graphics) I would love to see you guys do a Renegade remake .. |
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cool! A classic, keep it up. |
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Survivor Mode - yea there is a knack or too. For me I keep getting to the left or right platform and defending those (as the ninjas dont climb) IF it gets too much jump onto the climbing frame in the center - climb up (the green guys will try and follow) jump back down to the platform. Well works for me, we couldnt make it too easy now could we :) |
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There is a couple of bugs: 1)When you enter the first lazer area and it goes from a complete bar of dots to the moving lazer along the floor the complete lazer didnt kill you in the C64/Speccy/Amstrad version. On this one it does. 2)In the area with the red waterfalls if you jump from the platform after collecting the two lanterns in the center and jump right you hit the stalagtite and die, on the C64/Speccy/Amstrad version this didnt happen you hit the wall and fall down. Its the bit after completing the first lazer floor section. Apart from that its brilliant :) |
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I have to agree. I absolutely loved this conversion as I played the original game to death on the old C64. Haven't completed it yet but I've unlocked survival which is an absolute blast as I did it just as I was thinking that I'd like to play the game with more than 3 bad guys fighting me at a time. Well done on a class conversion - hope you guys win the compo. |
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Just finished playing through the entire game, which is not something I can say about a lot of remakes. Absolutely fantastic stuff! |
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had this on the speccy, great game! |
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It would scare the living crap out of me, if you didn't win this competition with this! It's fantastic! It brings back memories and then spoils it to infinity with your remake version. In fact, once I'm awake again and find a good moment, I'll try to unlock the other modes. WONDERFUL! CONGRATS, whether you win or not, but I just can't imagine you not winning it! |
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this looks fantastic. This is the type of game that has made the 'hook the laptop up to the telly in the living room to play'. I too have fond memories of the speccy version. |
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Ezdup:- There are a few little bits we changed from the C64 version (cant say from the others), more notably the platform collison was a bit off in the original where you could walk in mid air etc. It seemed more logical that the spike would kill you on any part of the screen. Glad people are enjoying it - thats whats its all about. Hope the judges fel the same - I would hate their job this year !!!!! |
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Well, I did find one small bug. If you stay on the colored waterfall ladders (???) they will take you into the ground & if you hang onlong enough kill you, but if you manage to let go right before you die, your player will be stuck in the ground unable to move, etc. Can't punch, jump out or anything. |
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Yep, I got stuck like this once as well. |
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Great converting and seen to been pretty arcade cabinet freindly (I have a PC based arcade cab with limited controls). I do have few request to been a better game: - Support for widescreen (640x400). - Possible to remove the option menu by creating a spefic file. - Would been fun with a better AI (but they are not more stubid than in the original version). Yes it have some bugs, like these other users have been found, like it happens in this screenshot: ![]() |