Picaresque!
Community Forums/Showcase/Picaresque!| 
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| So, I've been making progress on that game I was talking about. In case you missed it, here's a pictorial explanation of what it's about:  And here are some screenshots from the game as it is at the moment:      Grey Alien's giving me a lot of useful advice, but I need more! If you have any opinions or ideas, please mention them. I'm trying to puzzle out how to do the philosophy subgame at the moment. As it is I have a symbolic logic system and a vague idea of what to do with it. Hope you enjoy! | 
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| its a story generator? | 
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| I suppose so. But you get bits in the middle where you have to do things like flatter nobility or have a fencing match or debate philosophy. | 
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| Hahah clever. | 
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|  Hahah celver.  lol | 
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|  lol Shh! | 
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| I'm back from Seattle now but I have a stinky cold.  Will check out the latest version very soon. | 
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|  I'm back from Seattle now but I have a stinky cold. Lots of that round here too. | 
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| Yo. So I started making this yesterday. I think I was originally trying to make the game of sprouts. Anyway, now it's a simulation of a museum. I have no idea why. It's nice to watch, though. There are no controls.  Museum. Can anyone think of a game mechanic involving syllogisms? I've made a system which can generate syllogisms given an initial set of premises, but I can't think what to do with it. | 
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| Hahaha your writings are really good, Warpy. And funny as hell. You could try writing a book. I know I would read it. :D | 
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| byo, that is a really nice thing to say! I was about to give up on the adventure game due to the syllogism-related problems, but you've motivated me to have another go. Thanks! | 
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| Cool! I think what the mainstream game industry is missing today is games with lots of funny and clever dialogues that makes one think and learn after a good laugh. *tries to motivate Warpy even more* |