COA: A topdown tank shooter
Community Forums/Showcase/COA: A topdown tank shooter
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Hi, think it's time to show our latest project, a topdown shooter: ![]() Here's a link to a little video: http://www.youtube.com/watch?v=v5_aE4GGPxw Software used: - BlitzMax - NVidia Physx - Xors3D - Blender - Wings3D - Photoshop CS5 - Gimp Features so far: - Multiplayer - Level Editor - Dynamic Lighting - Material and Post Processing shaders - Particle System - Day/Night cycle and more... Hope you like it! Last edited 2011 |
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That looks nice! |
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Yes, very impressive. Some good gamplay and it looks like a winner. |
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Looking fine. What is the maximum number of players supported? |
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Thanks all! @Grisu: There is currently no hard limitation, although more than 8 players currently cause the game to slow down on weaker machines. It's the next big task to optimize the tanks, as they need to much performance at the moment. |