| so in my SelectionScreen i can pick types of ships and its color using "frame", but i want to take the selected ship in the game mode but i cant use frame for some reason. i extended SelectionScreen and if i use "ship" "selector" selected" it works fine but wont change frome frame 1. 
 
 
Class SelectionScreen
  Field selector:Int= 1
  Field frame:Int
  Field fighter:Int = 0 
  Field bomber:int = 4
  Field stealth:int = 8
  Field ufo:Int = 12
  
  Field ship:Image
  Field ship_names:Image
  Field p_select:Image
  Field infoframe:Image
  Field glass:Image
  Field ship_smbl:Image
  Field info:Image
  Field start:Image
  Field metalP:Image
  
  Field startNow:Int = 0
  Field x:Int 
  Field y:Int 
  Field menu:Sound
  Field selected:Int
   
  
		Method New()
		    Self.frame = frame
			start = LoadImage("PNG/UI/start1.png",1,Image.MidHandle)
			info = LoadImage("PNG/UI/info.png",258/3,18,3)
			ship_smbl = LoadImage("PNG/UI/ship_smbl.png",840/4,137,4,Image.MidHandle)
			menu = LoadSound("sounds/menu.wav")
			metalP = LoadImage("PNG/UI/UI_pack_Space/PNG/metalPanel.png",1,Image.MidHandle)
			glass = LoadImage("PNG/UI/UI_pack_Space/PNG/glassPanel_corners.png",1,Image.MidHandle)
			infoframe = LoadImage("PNG/UI/UI_pack_Space/PNG/metalPanel_greenCorner.png",1,Image.MidHandle)
			p_select = LoadImage("PNG/UI/p_select.png",1,Image.MidHandle)
			ship_names = LoadImage("PNG/UI/ship_names1.png",560/4,21,4,Image.MidHandle)
			ship = LoadImage("PNG/playerShip.png",112,91,18 ,Image.MidHandle)
			
		End 
		
		Method Update:Int()	
				
			Return 0 
		End 
		 
		Method Draw:Int()
			Cls(128,128,128)
			
			DrawImage(metalP,startX-100,startY-55,0,1,.5)
			DrawImage(start,screenWidth-100,screenHeight-55)
			DrawImage(ship,x+screenWidth/2-150,y+screenHeight/2,0,.5,.5,frame)'*****HERE
			DrawImage(glass,screenWidth/2-150,screenHeight/2)
			DrawImage(infoframe,screenWidth/2+150,screenHeight/2,0,2,2)
			DrawImage(info,375,215,0)
			DrawImage(info,375,255,1)
			DrawImage(info,385,295,2)
			DrawImage(ship_smbl,screenWidth/2-150,screenHeight/2+100,0,.7,.7,selector -1)
			SetColor(255,255,255)
			DrawImage(p_select,screenWidth/2-150,screenHeight/2-100)
			
			Return 0 
		End 
	 	
	 	Method Selector:Int()
	 		If KeyHit(KEY_UP) Then selector -= 1 ; PlaySound(menu)
	 		If KeyHit(KEY_DOWN) Then selector += 1 ; PlaySound(menu)
	 		
	 		If selector > 4 Then selector = 1 
			If selector < 1 Then selector = 4
			
			If KeyHit(KEY_RIGHT) Or KeyHit(KEY_LEFT) Then PlaySound(menu)
			
			
	 		If selector = 1 
	 		  selected = frame		 
				frame = fighter
				If KeyHit(KEY_RIGHT) 
				fighter += 1
				If fighter > 3 Then fighter = 0
				End 	 
				If KeyHit(KEY_LEFT)  
				fighter -= 1
				If fighter < 0 Then fighter = 3
				End 
			Else 
			fighter = 0
			End 
			
	 		If selector = 2 
	 		  selected = frame
				frame = bomber
				If KeyHit(KEY_RIGHT) 
				bomber += 1
	 			If bomber > 7 Then bomber = 4
	 			End 
	 			If KeyHit(KEY_LEFT)
	 			bomber -= 1
	 			If bomber < 4 Then bomber = 7
	 			End 
	 	 	Else
	 	 	bomber = 4
	 	 	End  
	 	 	
	 		If selector = 3
	 		  selected = frame
				frame = stealth 
				If KeyHit(KEY_RIGHT)      
				stealth += 1
				If stealth > 11 Then stealth = 8 
				End 
				If KeyHit(KEY_LEFT)
				stealth -= 1
				If stealth < 8  Then stealth = 11
				End 
			Else
			stealth = 8
			End 
			
	 		If selector = 4
	 		  selected = frame
				frame = ufo
				If KeyHit(KEY_RIGHT)
				ufo += 1
	 			If ufo > 15 Then ufo = 12
	 			End 
	 			If KeyHit(KEY_LEFT)
	 			ufo -= 1
	 			If ufo < 12 Then ufo = 15
	 			End 
	 		Else 
	 		ufo = 12
	 		End   	
	 		Return selected 
	 	End  
	 	
	 	Method GetSelector:Int()
	 	
	 		Return frame 
	 	End 
	 	
	 	
 Field startX:Int = 640
 Field startY:Int = 480
	 	Method startGame:Int()
	 		If Not MouseX() <= startX-100 - 50 Or  Not MouseX() >= startX-100 + 50 Or Not MouseY() <= startY-55 - 25 Or Not MouseY() >= startY-55 + 25 
				If 
				MouseHit(MOUSE_LEFT) 
	 	    	startNow = 1
	 	    	
	 	    	End  
	 	    End  
	 		Return 0
	 	End 
	 	 
End    
Class SetUp Extends SelectionScreen
 
  Field pX:Int = screenWidth/2
  Field pY:Int = screenHeight - 25
  Field Xposition:Int 
  Field Yposition:Int 
  Field speed:Int
  
  			Method New(pX:Int,pY:Int,vel:Int) 
  				 
  				Self.pX = pX 
  				Self.pY = pY 
  				pX = screenWidth/2
  				pY = screenHeight - 25
  				
  				speed = 5
  			
  			 
  			End
  			
  			Method control:Int()
  			
  				If KeyDown(KEY_RIGHT)
  					pX += 4
  				End 
  				If KeyDown(KEY_LEFT)
  					pX -= 4
  				End 
  				Return 0 
  			End 
  			
  			Method Draw:Int()
  				DrawImage(ship,pX,pY,0,.3,.3,selected) '********HERE
  			
  				Return 0  
  			End 
  			
  			
End 
 
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