Designating Targets in Monkey Studio/Jungle IDE
Monkey Forums/Monkey Beginners/Designating Targets in Monkey Studio/Jungle IDE
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I am trying to figure out how to designate a target? By default, the system is creating an HTML5 project. This is awesome for early learning and testing, but I also need to be able to generate other targets. I installed all fo the SDKs for the targets I need (During the install of the Monkey Studio package). I have googled around and looked over the site. Most of the documentation I manage to find is from 2011 to 2013, and even then it doesn't seem to cover the basic issue of how to tell the system "I want an android app," or "I want a flash app," or whatever. Even the documentation linked to by the program itself is old. I found the page that shows what should be in the CONFIG.monkey file for particular builds, but nothing about how to actually get those build targets to begin with. :-) I realize there are always growing pains with a new tool. :) |
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If you have all the required software development kits installed and the relevant build platform configuration file set up correctly (config.winnt.txt, config.macos.txt, config.linux.txt found in the MonkeyX bin directory); then the compiler will detect them. Android and Flash will not work unless you have Apache Ant and Oracle's Java Development KIt installed |
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All those boxes were checked before I posted here. Everything is installed and I updated the config.winnt.txt file to point to everything it asked for. |
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but nothing about how to actually get those build targets to begin with I am just glad, that I had none of those issues with the installation. For the installation I just clicked the install items in the menu "Monkey SDKs". Then I could choose the new target by clicking where Html5_Game is written (drop-down list). If this toolbar isn't there right below the menu, you can show it by choosing it in the menu "View" (Compiler configuration). I hope I'm not only teaching grandmother how to suck eggs here ;-) , but sometimes I stumbled upon some basic things I couldn't find in the docs when I was starting with Monkey. |
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Thanks! That did it. :-) I now have the Compiler Configuration menu showing. Thanks. :) |
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I actually didn't have any issues with the installation. It was just that one detail that was out of whack. :) |
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I should point out here that using automated installers by third parties will not always download the latest version of an SDK. If you want to keep up to date, then I would suggest that you learn how to install these manually. |
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That will be a near future task. For instance, I have the newest Android SDK installed, and Android Studio, but it doesn't seem to include the tools that Monkey-X studio looks for. So, I need to learn the differences. :) |