| That works. It works for one dimension and multiple dimensions. 
 [edit]
 
 this is how I have the map data in my SURVIBALL game:
 
 
		  mazes = New String[10][]
		  mazes[0]=["L######################R",
					"#__________oooooooo____#",
					"#_S!!o!!___oooooooo____#",
					"#____!!o!!_______oooo__#",
					"#____!!o!!__##_____oo__#",
					"#____!!o!!#p..n____oo__#",
					"#___!!o!!_#....#____oo_#",
					"#___!!o!!_#....#____oo_#",
					"#___!!o!!_#....#____oo_#",
					"#___!!o!!__r..l_____oo_#",
					"#____!!o!!__##______oo_#",
					"#______!!o!!________oo_#",
					"#________!!o!!____!ooE_#",
					"#__________!!o!o!o!!___#",
					"N######################P",
					"@15@ Intro - @"]
					
		  mazes[1]=["L##############R",
					"#___#___ooo____#",
					"#_S_#__E__oo___#",
					"#oo_#______oo__#",
					"#oo_#_______oo_#",
					"#oo_########_oo#",
					"#ooo#......#__o#",
					"#ooo#......#__o#",
					"#ooo#......#__o#",
					"#oo_########_o_#",
					"#_oo________oo_#",
					"#__oooooooooo__#",
					"N##############P",
					"@7@ Enter The Maze - @"]
 
 and you can also do it like this:
 
 
local a:int[][] =[[1,2,3,4],[4,5,6,7],[9,9,9,9,9,9,9,9,9,9,9,9,9,9,9],[11,24,20,18]]
 
 
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