Renaming the resulting app
Monkey Forums/Monkey Programming/Renaming the resulting app| 
 | ||
| Hi all, What method do people use for renaming their app so that it's not called MonkeyGame? Just wondering what the "best practice" is. Thank you! | 
| 
 | ||
| still say this is something we should have a #define for.. Sticking something like #DEFINE_NAME="MyApp" #DEFINE_VER="1.2" #DEFINE_AUTHOR="" if we had something like this, just slot it into the top of our main code file and then monkey uses that information when building the final target, it would save a lot of bother. | 
| 
 | ||
| So people just currently take the MonkeyGame app that is produced and rename it manually? | 
| 
 | ||
| think so. | 
| 
 | ||
| +1 for being able to specify this in configuration file! | 
| 
 | ||
| Right now one has to post-publish things manually each patch,update,hotfix,revision and also for each target - that is not an algorithm that scales well! Ideally you only publish as seldom as possible because of this and other post-publish things that needs to be manually done. However that does not help when a critical bug is found, or a new update is required because the Ad provider updates their API that you use. +1 too, and for all targets! Tough the app-name is a minor part of it to be honest :) | 
| 
 | ||
| +1 | 
| 
 | ||
| +1 | 
| 
 | ||
| +1 | 
| 
 | ||
| +1 (if it was possible to just include by default a batch file at the end of compile processing it would let user doing anything he want with files, renaming, ziping, zip-aligning and imho everybody would be satisfied...) :) Maybe this batch file should have a plateform name, fe android.bat flash.bat iphone.bat or could be named in config file by a command like : batch_process_file= | 
| 
 | ||
| +1 to golomp's idea | 
| 
 | ||
| thanks! | 
| 
 | ||
| +1 from me also! | 
| 
 | ||
| +1 |