Ignition V1.4 now up!
Monkey Forums/Monkey Programming/Ignition V1.4 now up!
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Hi, Ignition V1.4 is now available. This is a small update. We are working on a lot of stuff. Priority for us is more and better GUI components. Skinned buttons can now be resized (experimental) and keep the nice rounded edges. It uses a 9 part grid to achieve this. A gui grid editor is provided to create the data. Working demo And: Modules: * gfx.monkey * - Added simple iProgressBarH () function. - Added simple iProgressBarV () function. - Added iDrawSubImageRect () function. * filters.monkey * (New 'image processing' class) - ToBlackAndWhite () converts an image to black and white image. - CreateMask () creates a mask of an image. * engine.monkey * - Resizable buttons and gui grid tool. - Added swipe method for layer objects. Bug fixes: - Collision editor (window not opening). |
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Thanks! |
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Your framework looks really interesting, is there a noob getting-started, hand-holding, kind of tutorial or anything? |
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It comes with various examples. |
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Any more info on the image processing class? |
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Hi all! Playniax, is there any other way to pay, and not through shareit? Twice tried to buy, and every time I got a letter in which written that it is necessary to verify the order, and them promised contact with me for at least 4 hours, but not later than 24 hours. Nothing happened. When buying "monkey" had no such problems. ps: sorry for my english |
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How am I supposed to download the update? Clicking on download just shows a blank page (in Firefox, Chrome, IE):![]() |
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@xaron monkey.playniax.com Enter your Serial and download! :) |
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Ah well thanks, that worked! |
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Werton! Send me an email contact[at]playniax.com I can not find your email. Anyone else had a problem with share-it? |
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Nice update ! Keep the good work. |
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Do you think you could build in support for Spriter? Take a look http://brashmonkey.com this seems to be coming along nicely. |
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@AndriodAndy therevills has made this: http://monkeycoder.co.nz/Community/posts.php?topic=2709 |
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I just bought in and am sifting through the examples. If you're looking to improve the GUI can I make a suggestion? For a button press to count the event should really start and end on the same element (ie if I press down elsewhere and slide over the button to release, that shouldn't be a button press; if I press down over a button then slide off it before releasing, that shouldn't be a button press either). I wouldn't use Ignition's buttons as-is because, irrespective of how they look, they don't behave like buttons. I'd quite like to balance this post with something positive but I literally only just started playing around with the framework and that one thing stood out immediately. Off to faff about with the font stuff now :) |
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@Belimoth, I remember the work that therevills did a few months back, but I was really looking for direct support for Spriter baked into Ignition and supported by Planiax. I would second @Sledge on the button event, but a press should be different from a "Click" which is different from a "Double-Click". |
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Hi, I am experimenting with Box2D templates for Ignition. I started out with box2d so I don't know much about it. Does any one know if the shapes can be 'skinned' because I think that would be a cool feature for Ignition to support if possible. I don't promiss anything yet though ;) Also is box2d the engine by choice? Bye |