Ignition V1.9 now up!
Monkey Forums/Monkey Programming/Ignition V1.9 now up!
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Hi, Here is a little update! It can be downloaded from our member area: http://monkey.playniax.com Or buy Ignition at http://www.playniax.com if you don't own a copy :) (If you don't see it try reloading the page) - 4 examples of how to use Spine with Ignition layers. - Added extra examples how to handle collisions with layer objects. - On the gui front a lot of improving under the hood for a new gui module we are working on. - Added iGuiGroup for combining multiple gui objects acting as one. - Added iLayerGroup for combining multiple layer objects acting as one. - Added iCircleLineCollide to collisions.monkey - Tiles array bug fix. - Gui objects not firing in some cases bug fix. For the Spine demos to work you need to download the modules from: https://github.com/skn3/monkeyspine You also need the json module found here: https://code.google.com/p/monkey-json/ Please read the wiki for some instructions. (We do not officially support Spine so you are on your own) |
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Looking forward to playing with Spine :) Oh and the gui stuff looks really amazing! |
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Here is a sneak preview of a pulldown menu: http://www.playniax.com/share/demos/pdmenu/MonkeyGame.html (not finished) |
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That GUI is hot! |
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Great GUI preview. And thanks for the update! :) |
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:) Very nice work. The GUI looks lovely. |
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Ignition + Spine demo: http://www.playniax.com/share/demos/spine/MonkeyGame.html http://www.playniax.com/share/demos/spine2/MonkeyGame.html |
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Great looking GUI and update! |
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nice work. even through I do not need that GUI I am pretty sure I will buy a license of Ignition pretty soon. Maybe you should also continue the tutorial pages started some months ago? |
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Yeah, This was a heavy update. I go back to the tutorial stuff now. Thanks guys! |
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Sounds like a great update - I should really start using Ignition considering how long ago I bought a licence! Thanks Playniax :) |
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I was getting a duplicate identifier problem when compiling with 1.9. The problem is with the list class. Did anyone else get this error. In the meantime I have simply renamed the list.monkey to ilist to get around this. |
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Nice GUI! |
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I'm unable to download it. I keep getting a 'Failed - Network Error' each time I try to download the new version. I will try another browser. Currently using Chrome. |
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I managed to sort the problem out. It was Kaspersky Internet Security 2013 causing the problem. For anyone else who has this Internet Security software, in settings >> web anti-virus, add the playniax domain to your trusted sites so that it doesn't scan the url. Whatever it does when scanning the url it borks the download from playniax. |
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@uncle: I will have a look... |
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Thanks Tony. Just one more question. I using bitmapFont.draw and in previous version this always rendered on top of any ilayers I had, however they now seem to be rendering behind the layers. Is there anything I can do to force the font rendering to the last thing in the render cycle? |
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Yes, you can you OnTopRender () of the engine. I changed the order of rendering a while ago because it was confusing for some people. It can be found in changes.txt of previous versions. |
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I was impressed by the demos. Does Ignition have a way of doing "Virtual Resolution" like with the Diddy framework? |
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Thanks! Ignition has a way of doing virtual resolution. This can be done by creating a playfield and set its resolution. All objects rendered in this playfield are influenced by this resolution, fading, zooming, rotating and camera. |
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Hi All, I purchased Ignition earlier today and having a sneaky play with it whilst at work, everything looks great so far. I'm unable to find the tile editor that comes with the solution, any ideas where to find it? Thank in advance. |
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Hi monotonic, If you log into your account at monkey.playniax.com you will see an entry for "Ignition Tools" in the downloads list. This download contains the tile editor. :) |
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Hi Unlikely, Ahh, excellent thank you very much :) |