| what is wrong? i can connect but OnAcceptComplete is not called!?
 (i try glfw/Desktop Game)
 
 
 
Strict
Import mojo
Import brl.socket
Import brl.filestream
Class Server Implements IOnAcceptComplete
	  Method OnAcceptComplete:Void ( socket:Socket, source:Socket )
	  
	    Print("OnAcceptComplete")
	    
	  	Local data:DataBuffer=Null
	  	Local offset:Int=0
	  	Local count:Int=0
	  	socket.ReceiveAll(data, offset, count )
	  	
	  	Local file:FileStream=FileStream.Open("input.txt","w")
	  	file.WriteAll(data,0,data.Length())
	  	file.Close()
	  		  	
	  End
End
Class MainApp Extends App 'Implements IOnAcceptComplete
'Class MainApp Extends App Implements IOnAcceptComplete did not work^^
	Field socket:Socket
	Field server:Server
	  Method OnAcceptComplete:Void ( socket:Socket, source:Socket )
	  
	    Print("OnAcceptComplete")
	    
	  	Local data:DataBuffer=Null
	  	Local offset:Int=0
	  	Local count:Int=0
	  	socket.ReceiveAll(data, offset, count )
	  	
	  	Local file:FileStream=FileStream.Open("input.txt","w")
	  	file.WriteAll(data,0,data.Length())
	  	file.Close()
	  		  	
	  End
	  Method OnCreate:Int()
			SetUpdateRate(60)
			
			server = New Server()
			socket = New Socket("server")
			If socket.Bind("",80)=True Then 'should do same .Listen from VB6 Winsock OCX  
				Print("Bind to localhost Port 80 OK :)")			
				'socket.AcceptAsync( Self )
				socket.AcceptAsync( server )
				
				'Local s:Socket=socket.Accept()
				'If s<>Null Then Print("Accept") 'geht
				
			Else
				'können ein paar Dienste verhindern^^
				Print("Bind to localhost Port 80 failed...")
			End
			Return 1
	  End
	  Method OnUpdate:Int()
	    UpdateAsyncEvents() 
		 				
		If KeyHit(KEY_ESCAPE)=1
			EndApp()
		Endif
		Return 1
	  End
	  Method OnRender:Int()
	  		 Cls 32, 64, 128						
			 PushMatrix
			 Local sx:Float= Float(DeviceWidth()) / 800.0 '1920.0 
			 Local sy:Float= Float(DeviceHeight()) / 600.0 '1080.0
			 
			 'Local mx:Float= 1920.0 / 2.0
			 'Local my:Float= 1080.0 / 2.0
			 Local mx:Float= 800.0 / 2.0
			 Local my:Float= 600.0 / 2.0
			 
			 Scale sx,sy 'resize to hd
			 Translate mx,my 'move to middle of the screen
			 
			 SetColor(128,128,128)
			 			 
			 DrawLine(-mx,0,mx,0)
			 DrawLine(0,-my,0,my)
			 SetColor(255,255,255)
			 			 
			 PopMatrix			 
			Return 1
	  End
End
Function Main:Int()
	Local mainApp:MainApp =New MainApp
	Return 1
End
 
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