Crime Solitaire released for iPhone/iPad

Monkey Archive Forums/Monkey Projects/Crime Solitaire released for iPhone/iPad

GfK(Posted 2011) [#1]
http://itunes.apple.com/us/app/crime-solitaire/id475096286?ls=1&mt=8

This was originally written in Blitzmax and released for PC/Mac in August 2011. The Blitzmax code was translated manually to Monkey for the iOS version, which took about two months in total.

Very happy with how it turned out!


dawlane(Posted 2011) [#2]
Nice


therevills(Posted 2011) [#3]
Congrats Dave :)

Now write a nice to follow tutorial on the process ;)


DruggedBunny(Posted 2011) [#4]
Well done, hope it does well for you. Just out of curiosity, do you plan to publish for Android/XNA/web?


GfK(Posted 2011) [#5]
No, for various reasons. First off there's a lot of text in the game and it just won't "work" on anything with a lower resolution than an iPhone 4 which rules out a fair chunk of Android devices.

Second, HTML5 is very hit and miss, and Flash is insecure from what I've seen, so those two are no-go as well.

Haven't really looked into XNA but I'm not sure how I'd go about handling a mouse-controlled one-button game on there. Maybe there's XBox mice... I dunno.


siread(Posted 2011) [#6]
When you say 'Flash is insecure' are you worried about people stealing your game and hosting themselves?

Nice work btw. I'm currently converting a lot of my code from BlitzMax. It's surprisingly easy once you get rolling so long as you don't need to use pixmaps or whatever. :)


GfK(Posted 2011) [#7]
>>When you say 'Flash is insecure' are you worried about people stealing your game and hosting themselves?

Yep. It happens.


AdamRedwoods(Posted 2011) [#8]

No, for various reasons. First off there's a lot of text in the game and it just won't "work" on anything with a lower resolution than an iPhone 4 which rules out a fair chunk of Android devices.

Curious, what about Android tablets and limiting the resolution by changing the manifest.xml file?
http://developer.android.com/guide/topics/manifest/supports-screens-element.html