Tantics (WIP)

Monkey Archive Forums/Monkey Projects/Tantics (WIP)

dave.h(Posted 2012) [#1]
Ive got a working version of this up and running with about 7 levels in.It still needs a lot of balancing on the level.Its a tower defence game.Menu 2 items arnt really implemented yet.The finished version will have many more enemys and levels.It only takes about 5 mins to create a level as i designed a level editor for it.

http://www.gamecentaur.com/

it also works great on android and windows phones.Any improvements you can suggest are welcome.

just noticed screen fading is a bit slow on flash so will change that in next version


Playniax(Posted 2012) [#2]
Nice!


slenkar(Posted 2012) [#3]
the buzzsaw thing is overpowered, it needs to be a lot more expensive,


NoOdle(Posted 2012) [#4]
Very cool game, I love tower defence, just played it through a few times! Some possible suggestions... maybe add some visible stats for the units to see what benefit the upgrades do? I wasn't sure what to spend money on, upgrades or more units. Some description of the upgrade could be good (if there is one, I apologise I was intensely placing units and might not have looked on the right part of the screen!). Occasionally the health bars of the enemies went off the screen which made it hard to see their health. Maybe add some path attacks that stay either for the round or a period of time? Oil to slow down the vehicles, fire tile that burns enemies as they pass over (could inflict a damage over time burn effect)? Blockades that stop the enemies movement until they shoot them down or bash through them? Enemies that shoot at your units? If I think of any more suggestions I'll let you know :)

Hurry up and make some more levels!! ;)


dave.h(Posted 2012) [#5]
Thanks for the feedback

@slenkar
i aggree they are to powerfull i intended to reduce their damage and then make it work in conjunction with a speed upgrade on menu 2.I will make the speed quite expensive to implement.This is already implemented but i need to get the damage and the price of a speed upgrade balanced right

@noodle
some nice ideas there.I think the health only goes off at the top of the screen but if it does it anywhere else please let me know.As for stats i intend to add another help menu that can be accessed either at the start or in the option screen where each towers pros can be accessed and what the upgrades do.For a start mines are quite cheap and weak but i intend to use these against a kamikazi type of unit that blows up your towers as they get to them but your mines will have to be upgraded first for them to take effect .So in the screen i will show each tower,its upgrade and what unit it is best to use against.Also ive already added oil in later levels but this is for a resource that gains you extra credits.The electric tower runs out of power as displayed in the side menu and in later levels you will need to build a solar panel to power it.I was also thinking of adding a blimp that attacks towers.Dunno about that yet not decided.

its running great on the phones with no slowdown so i think theres still plenty of things i could add.


slenkar(Posted 2012) [#6]
The game needs a little tutorial, as it was a tiny bit frustrating figuring out how to place gun turrets and wondering what the flower things were for.
Its quite a nice game overall.

The game recognised my save file when I returned but didnt keep track of any progress.

Every turret under 450 seems to be ineffectual


dave.h(Posted 2012) [#7]
@ slenkar
does the game not continue from a previous save if you choose continue from the main menu.Ive not implemented a point system yet but the continuation of the game works on the systems ive checked it on which are android,xna,glfw,windows phone.I wonder if this is a flash thing once its put online as this also works when i run it just from my system.Also the lower priced turrets will have extra firing modes against harder enemies as the game progresses.My idea is that you will have to use combinations of towers to complete the later levels instead of just using the most powerfull one.Thanks for the heads up on the bug.