Monkey Tutorial Videos
Monkey Archive Forums/Monkey Tutorials/Monkey Tutorial Videos
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Hey Jim, Good job! I've only quickly viewed 01 - Intro to Monkey and 02 - Functions and Variables. First thing I noticed was in 02 - Functions and Variables you talk about the return parameter for Main (:Int), but you don't really need this since you haven't put Strict at the top of the file... its just a small thing. And maybe you could explain what an Interger and a Float really is, as a total beginner wouldnt have a clue. Keep up the great work! |
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Yeah, I did that with Main because I was planning on introducing Strict later on and didn't want to throw anyone off too far with it. But then I decided not to do Strict, so it stuck that way :P And, yeah, my explanations could definitely use some work. It's difficult, because I don't want to overwhelm people with details, just give them enough to start making games. But I definitely don't want to leave them hanging either! I just may end up redoing the first couple videos. Thanks for the feedback :) |
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these are tutorials are great and help me out with some of the basics ive missed out on while ive been teaching myself especially strings as ive kinda neglegted them so far.Looking forward to your next set as there are things in there like reflection that i dont understand yet. Thanks |
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Just to let y'all know, I've updated the original post with links for the first 5 Advanced videos. More to come! |
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jamming job Jim! |
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Great work Jim! My kids have been showing some interest in programming and this could be a good starting point. |
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Thanks for the kind words, fellas! I have finished the Reflection videos and have updated the original post to "reflect" that. Wa ah ah ah |
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Really enjoying the tutorials so far! Really useful, Keep up the good work! DeadFall |
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Thanks DeadFall! The "Advanced" series is now complete. Moving on to Mojo :D |
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I actually have a question are you planning on doing anything with like diddy? |
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Yes! After the mojo series, I plan on going through making a simple game with mojo alone, then a couple after that using diddy :) |
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Just a little bump to let y'all know that the Using Mojo series in now up! And stay tuned, because soon we are going to start making some games :D:D |
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Nice tutorials. Thanks!! If you could make some tutorials with Mike Harts fantomEngine commands that would be really nice. |
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just wanted to let you know that I recommended this tutorial to a friend whom I'm (not having trouble) convincing that monkey is awesome. I've been going through some of the videos and you're doing an awesome job! Keep up the good work. |
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Keep up the good work jim :) |
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Wow, what a great series of tutorials, this should have a link in the Wiki |
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Excellent! Tough I consider myself to know most about Monkey at this point. Still several of the Advanced Tutorials (especially Externals & Reflection) have given a lot, and I'm going to watch more. It helped a lot so I wanted to thank you for that and recommend these tutorials to others :) The only thing that could be improved imo is more of the same in more external languages + libraries. One thing I would really have a lot of use for, and that would make me "immortal" would be to truly master External code in Monkey's target languages. Monkey Extended - Wrapping in ObjectiveC, especially non obvious things - like an external library that uses the ViewController - Same for external libraries in Flash - Libraries, like Ads, in Android - C++ libraries or adding commands. How to add & wrap a simple library - Adding wrapping or adding XNA .Net Libraries in C# - More on integrating with a html site, I remember trying to add buttons using jquery and make them do stuff in my game. However I might succeed now after the External Tutorial - How to start to add a new Target Language Then there would be little that, at least I, could not do with Monkey hehe |
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Amazing tutorials! +1 for a "C++ libraries or adding commands. How to add & wrap a simple library" tutorial. Thank you Jim. |
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Thanks for the kind words, everyone! I'm currently working on the first full game creation series. Should be up in the coming days.. @Tibit I do have Facebook & Twitter integration planned, but I was going to just make the modules then provide them with tutorials on how to use them, but you got me thinking I could feature the creation of the modules as well :D Same with Ads. I can definitely do that. Hopefully seeing these modules created will help with integrating libraries in the other languages you've asked about. As for adding targets, I did consider that, but I'll probably be waiting to see if the process ever becomes more modular. Right now adding targets, and updating a Monkey installation that has custom targets, is a bit of a chore, and I don't want to force that on anyone with my tutorials :P -Jim |
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I do have Facebook & Twitter integration planned, but I was going to just make the modules then provide them with tutorials on how to use them, but you got me thinking I could feature the creation of the modules as well :D Awesome!, looking forward too it! And I agree on the target thing, it will probably improve in the future anyway. |
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Alright, I'm battling school right now, but I've got my simple game series all scripted out. Now to just knock out the videos. And speaking of videos... the first two are up! |
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Just a little bump to let y'all know that the "Simple Game Tutorial" series is finished. I'm now taking a break from making videos to prepare for Ludum Dare! next weekend. After that, I'll start shooting the Facebook/Twitter Integration videos. Should be very fun :D Bye now. -Jim |
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this is great Jim. I am looking forward to the Facebook/tweeter integration stuff. |
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The greatest gift you could ever give a person is knowledge. Thanks!!! |
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Thanks a lot for this, I actually made a video tutorial in spanish for making a pong but yours is better, plus you got teaching voice. The simple game tutorial is very helpful! Thanks |
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These tutorials are absolutely fantastic, well done and thank you. |
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Hi invaderJim, Thanks for your work! :) |
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Superb work. The passion shows through! |
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Amazing videos in HD! Thank you |
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Even though I have been using Monkey for awhile I went through the first series last night(skipped some of the very basic stuff) and I picked up a couple of things. I am going to go ahead and work through the whole series. Jim, thanks again for taking the time! |
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Hi Jim , I am brand new to Monkey , and your Tutorials are great ! Someone above mentioned newTargets , I hope someone develops a Monkey Target for "C". Just plain ol' "C" . What a great learning Tool that would be . Function Main:Int() Local number:Int While number < 1000 number += 1 Print("Thanks Jim ! " + number) End Print("...Vernon ") Return 0 End |
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Hi,could you give me a url for all those video download? My country has banned the Youtube so even I watch it through proxy it is still very terrible. |
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leon , http://keepvid.com/ |
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I had no idea these were here. Great effort, I look forwarding to watching them all :) |
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Hey Jim, Getting alot out of these videos so thanks for sharing. Have you considered turning them into a paid for tutorial? Its only fair you should get rewarded for your work. As you have alot of content down already you could use something like udemy.com. I published a course on there which I had to promote but generates a nice little income. Here's my course: https://www.udemy.com/practical-sql-skills-from-beginner-to-intermediate/ Cheers Gary |
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Jim, Awesome Job! As I posted on your YouTube channel, it is one of the best tutorials out there, specially the Simple Game. I was able to follow the tutorial and type all the code from the videos. I know I could download the entire ZIP file , but for me to learn faster I need to code. After your tutorial I purchased the MonkeyPro. I develop games using other languages and IDE, the last one I am using was GLBasic, very nice, but with Monkey I can get my code done faster. How about a 3D Tutorial? I can help you doing some of the background work. By the way, what is the program you use to record the videos? |
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He is using Unity these days and has made some cool 3d things. I don't know that he goes here anymore so you might want to ask him questions directly. His twitter: https://twitter.com/nvaderjim |
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There is a first 3D tutorial here: http://www.monkeycoder.co.nz/Community/posts.php?topic=5070 |
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Jim, Those are some great videos. They are really driving the points home that have always tended to go fuzzy on me. Highly recommended. I have been sitting here taking notes, following along by typing in code and I can't believe how much time has passed. I took a year off from programming and been trying to get back in and your tutorials are wonderfully paced and logical. It is like having your best mate sitting next to you explaining it all. You need not worry about your voice or how badly you may think you come across because frankly it isn't off putting at all. I have read Java and programming books and feel I gotten more out of one day then any of those. AND I have a better understanding. Much appreciated. If you ever do anymore like say, How to boil water, I will watch. ;^) Awesome. |
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Thank you very much Jim for these great video tutorials and for making it available for free (I visited http://www.smalltimeoutlaws.com/ to donate for you but your website still under construction!), keep up the great work man. I second what Loofadawg said. |
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My question is that-- It this tutorial for Monkey X software or for Monkey. I just dont get |
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My question is that-- It this tutorial for Monkey X software or for Monkey. I just dont get MonkeyX is Monkey, BRL only changed the name (a few months ago). |
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Anyone have the zip for the simple game tutorial? It appears that the smalltimeoutlaws.com site is down. Thanks. |
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Is the site gone? ;c |
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Edit :: I must have miss-read something , Invader's vids are still there. https://www.youtube.com/watch?v=pqVjDo7laSM&list=PL84286FE076D5EB7B |
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delete me. |
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Great videos, like the reflection ones, I knew of reflection and what it does but I couldn't for the life of me think of what its useful for. Video explained it well |
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This thread should be 'pinned' (marked as important). I often point interested potential Monkey developers here for information. Good stuff. |