| My game runs fine in HTML5 but when I try to start it in release mode Glfw3 I got a memory access violation: 
 
 ** BUILD SUCCEEDED **
Monkey Runtime Error : Memory access violation
/Applications/MonkeyXPro86e/modules/mojo2/graphics.monkey<155>
/Applications/MonkeyXPro86e/modules/mojo2/graphics.monkey<430>
/Applications/MonkeyXPro86e/modules/mojo2/graphics.monkey<222>
/Applications/MonkeyXPro86e/modules/mojo2/graphics.monkey<1069>
STOPPED 
 This is line 155 in graphics.monkey; it's the InitMojo2 function:
 
 
 glGetIntegerv GL_FRAMEBUFFER_BINDING,tmpi
 
 What can cause this?
 
 Mac OS X Yosemite
 
 
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