set game play resolution at start
Monkey Targets Forums/Flash/set game play resolution at start| 
 | ||
| without using any externs how do you change correctly the resolution of the game in flash? I tried to modify the MonkeyGame.html but instead of drawing me all the stuff, it just expand my textures and i see the same area as on the default view.. :D i tried to modify in .ac file too but the same result :| | 
| 
 | ||
| Have you changed both files to the resolution you require? To get a playing area of 1024x768 you would do. In monkeygame.html <embed src="MonkeyGame.swf" type="application/x-shockwave-flash" width="1024" height="768" wmode="direct"> Not forgetting that you would have to format the page correctly so you get the embedded swf in the right place. And in monkeygame.ac [SWF(width="1024",height="768")] If you see any stretching are the graphics meant for use at those larger resolutions. | 
| 
 | ||
| yes, both files have 1024 x 768. the game is starting in 1024 x 768 but it takes only a 640 x 480 image from my picture and stretch it up to 1024 x 768 | 
| 
 | ||
| anyone has any idea? on html5 is working fine but cannot make it on Flash.. | 
| 
 | ||
| you need to modify the "MonkeyGame.as" file(kind of what dawlane wrote) produced by monkey  and then recompile the game so that it runs at the correct dimensions. | 
| 
 | ||
| yeah, I did that but in my "build" folder. Now I modified the template and it is ok. I didn't understand the template had to be modified. Thank you guys, R. |