Referencing assemblies
Monkey Targets Forums/XNA/Referencing assemblies| 
 | ||
| Hi at all! Is it possible to include more dotnet assemblies? I'm writing a module and need more assemblies as monkey includes. Thanks! | 
| 
 | ||
| Hi, You might be able to modify the .build project to import the assemblies, but there is no 'built in' way to do this yet. I do want to improve the import directive and make it more bmx like, but this is tricky to do on MacOS as the xcode project files are serialized, and are hard/impossible to modify. Will probably work on it again soon though. | 
| 
 | ||
| Hi mark, yes that's the only option I think. Maybe in the next monkey release, there is a hook for doing that? Because if you will share modules that are using additional assemblies all users have to modify their templates. What about a textfile named assemblies.txt to integrate them automaticly into the project? Thanks! | 
| 
 | ||
| @marksibly I've sent you an email about modifying or generating Xcode projects programatically |