Worklog for Lilprog
Worklog 1
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* - Created first casino room * - Now have player walking around the room * - Added first table - Blackjack * - modeled table / chairs / chips / sign etc.... ------------------------------------- http://www.custombaseball.net Check out our website ------------------------------------- |
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The concept for this game is an undercover detective who has to go
through a series of casinos to try to discover an undercover drug ring.
Not only must he be good at playing the games, but he must meet many of
the characters in the casinos winning their trust to reveal clues.
Each character has a Dynamic AI that determines whether or not you gain
favor with them. The more favor the more info leading you to the source
of the crime... ------------------------------------- http://www.custombaseball.net Check out our website ------------------------------------- |
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The website is now up you can check it out here: http://www.custombaseball.net ------------------------------------- http://www.custombaseball.net Check out our website ------------------------------------- |
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I have now coded the load 3ds model and load texture windows, and
tested them and they work great. I also added a window that tells the
distance any object is from home plate, in order to get the correct home
run distance. Numbers 1-9 and 0 are now hot keys that change the
increment of your position scale or rotation to help you move quickly or
get things exact. The stadium editor is almost complete. My final two tasks are to finish the save/load feature, and to add the numerous premade objects to the menu. In the save option it is going to take a picture of the stadium for a distance that will show up in the selection menu when editing stadiums. Giving your stadium a nice preview screen. Once that is done, im going to create a bunch of objects necessary to create some nice stadiums, and maybe by this weekend I will have some screenshots of some real MLB stadiums just for looks. Here is the latest screenshot: ![]() ------------------------------------- http://www.custombaseball.net Check out our website ------------------------------------- |
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I have reconfigured the stadium editor to use an object oriented system
rather than an option oriented system, so that any stadium could be
created. The Item menu now works and allows me to create multiple items
and change their location, size, rotation, delete them, duplicate them,
or import external 3ds files. Now that this is done, Im going to add
the preexisting objects to the menu, create the save option and we will
be on our way. Here is a screenshot of the item menu in action:![]() ------------------------------------- http://www.custombaseball.net Check out our website ------------------------------------- |
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I have figured out a better way to do the stadium editor and I am
working on it now. Instead of having predetermined fences, crowds,
backstops, etc.. Im creating the objects and setting the editor to load
the objects in and allow the user to rotate / position them where he
pleases. Im also adding a custom load menu so the user can load their
own 3ds files making it possible to recreate any stadium. No graphics
to show right now, but with this new way of doing it I think the stadium
editor will be done much faster. The big trick is figuring out how to make the crowd look nice. ------------------------------------- http://www.custombaseball.net Check out our website ------------------------------------- |
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Im 15% done with the stadium editor, it currently allows you to change
your view on the screen, has 7 preset views, and then several modes to
edit / add objects. Right now I have the field mode complete(choose
from grass w/ grass infield, grass with sand infield, or astroturf), and
I have started the fence mode, allowing you to do different backdrops
or your old school little league fence backstop. Here are a few screen
shots:![]() ![]() I hope to get the fence mode finished today which will include custom textures, and custom home run fences. ------------------------------------- http://www.custombaseball.net Check out our website ------------------------------------- |
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First up for me is the stadium editor. My goal is to create a dynamic
stadium editor that would allow to create stadiums with preset models or
by importing your own. The save sequence would save the list of models
and coordinates for the models rather than save it to an actual file.
Then the LoadStadium command would load those models before going into
the game. At the end of the save the program will take a rendered
screen shot of the stadium that will show up in all the stadium select
screens, to show you what the stadium will look like. Im going to start by adding some basics, and then trying to recreate all the major league stadiums. Once my feature set is full enough to recreate all the stadiums to some reasonable detail, Ill call it quits. Of course I cant send mlb stadiums with the game, but someone else can make them on their own. People make patches like that all the time. Heres another screenshot right before going to the editor: ![]() ------------------------------------- http://www.custombaseball.net Check out our website ------------------------------------- |
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I know I know, Im doing things Bass Ackwords. But because I want the
baseball game to be fully customizable, im putting the tools i use to
create stadiums, teams, leagues, logos etc, into the actual game, so
that users can create their own stadiums etc without having to hack in.
Because of this im goin ahead and creating the front end graphics and
just adding features as I go. Heres the first look:![]() ------------------------------------- http://www.custombaseball.net Check out our website ------------------------------------- |
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Im still looking for people who want to join the team, I could use
another programmer and someone thats really good at 3d modeling. If
anyone is interested email me at rob@.... I really believe that blitz3d has the capability to create quality sports games. Although it is impossible to meet the qualities of companies like EA who can do motion capture and 3d scanning, it is possible to compete with that market by offering a more affordable game, with better gameplay, and more customization. Here are some of the features I plan to incorporate that will make this game different than anything else out there: * Complete customization - The game will include a stadium editor, team editor, logo editor, and a league editor that would allow you to create any size or type league from your high school conference to a college league to the pros. Full customization means even though we dont have the MLB licenses, you can make patches on your own. * Unique hitting system - Hitting factors will make this game the most challenging and unique ever. Hit placement and timing will be everything. Players will have unique swing speeds(I.E. Barry Bonds can swing in .8 of a second meaning he has longer to watch a pitch, where your no name player might have a 1.3 second swing, forcing you to decide ball or strike sooner). Players will be rated on a variety of hitting techniques from pulling the ball, to bunting, to sacrifice flies and more. Knowing your players means everything. * Unique pitching system - control the pitch, location, speed, and spin you put on the ball. Throw killer curveballs at the cost of your pitcher getting tired sooner, or take a little off and hope it doesnt go out of the park! * True player dynasty - Create yourself and start in a high school league and try to make your way to the pros. Infinite dynasties means infinite possibilites. Just a few of my ideas. ------------------------------------- http://www.custombaseball.net Check out our website ------------------------------------- |
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I have put a very basic stadium together which i hope to perfect this
afternoon. It is currently using TAZ's field that he made as a model. I
might need to tweak the perspective on the field as it looks a little
off. Here is a screen shot:![]() ------------------------------------- http://www.custombaseball.net Check out our website ------------------------------------- |
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I've started working on a baseball project that would be fully
customizable with stadium editors, uniform editors, and much more. I
want to make an extended dynasty mode as well. But first thing is
first, Im going to start by making a crude stadium and a player model.
More to come soon. ------------------------------------- http://www.custombaseball.net Check out our website ------------------------------------- |