Worklog for jframe
Worklog 1
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I have finally finished Bandit's Big Adventure. You can find it on http://www.scuttlesoft.com Thanks. |
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I'm no longer locking the Y coordinate for the player, to allow
movements along slopes. Now you can climb the slide, and slide down.
I've also added 2 additional camera views, and 8 directions of movement
(instead of only 4). I've also started working on an 'indoor' area. |
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Ok, I've been working on it now, and have about 6 levels playable. I
took the 3D snow example from the code archives, and modified it to fit
in BBA. My next step is to make the world more interactable (allowing
Bandit to slide down the slide, etc.) |
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I've only been working on this about a week now, so it's in the very early stages. Also, it's my very first game in Blitz3D. Here's a render of the main character: ![]() Here's a couple of early screenshots ![]() ![]() |