Worklog for imekon
Worklog 1
Return to Worklogs
| ||
Did the same thing with Dark Physics, added textures. In this one you can walk over everything, and objects bounce off you.![]() "Reality Bites" |
| ||
Attached the camera/player to a box and now part of the scene... haven't quite figured out how to add 'force' to move the box "Reality Bites" |
| ||
Just getting to grips with JV-ODE. Take 500 randomly coloured cubes
(all shapes and sizes), drop 'em into an area with a tilted shelf and
walls and watch what happens. The frame rate drops to about half when the number of cubes gets around 400, then once they've all dropped, there are still some sliding around the scene. Next trick will be to make the camera a box and be affected by the environment... "Reality Bites" |